Programming Course for Beginners: Learn to Code
Our course makes programming so easy that you’ll wonder why you didn’t start sooner!
(BEGIN-PROGRMNG.AE1) / ISBN : 978-1-64459-445-2About This Course
This course breaks down programming for beginners in a way that’s as easy as following a recipe – no confusion, just straight-to-the-point bite-sized lessons. Whether you’re learning basic coding skills or diving into different programming languages, we’ve got you covered.
We’ll help you dodge those false assumptions about coding and guide you from the basics of computer programming to building your very own projects.
So, you’ve found the right learning partner to learn how to code for beginners.
Skills You’ll Get
- Apply your understanding of programming fundamentals to build your first programs from scratch.
- Write structured code to create clean, organized, and scalable software.
- Navigate various programming languages to identify the one best suited for your career path.
- Store and manipulate data in any program, from small scripts to large applications.
- Solve complex problems efficiently by automating repetitive tasks using conditional logic and loops.
- Design functional and interactive interfaces to enhance user experience in applications.
- Implement debugging techniques to improve code reliability.
- Apply arrays, stacks, and queues to optimize data storage and retrieval.
- Build reusable and maintainable code by applying OOP principles.
- Document and test code to ensure your programs are well-structured and bug-free for professional or personal projects.
Interactive Lessons
44+ Interactive Lessons | 72+ Exercises | 190+ Quizzes | 111+ Flashcards | 111+ Glossary of terms
Hands-On Labs
65+ LiveLab | 11+ Video tutorials | 24+ Minutes
Introduction
- About This Course
- False Assumptions
- Icons Used in This Course
- Where to Go from Here
Getting Started Programming a Computer
- How Computer Programming Works
- The History of Computer Programming
- Figuring Out Programming
Different Methods for Writing Programs
- Spaghetti Programming
- Structured Programming
- Event-Driven Programming
- Object-Oriented Programming
- Using Protocol-Oriented Programming
- Design Patterns
Types of Programming Languages
- Your First Language
- Curly-Bracket Languages
- Artificial Intelligence Languages
- Scripting Languages
- Database Programming Languages
- Comparing Programming Languages
Programming Tools
- Choosing a Compiler
- Finding an Interpreter
- Compiling to a Virtual Machine
- Writing a Program with an Editor
- Fixing a Program with a Debugger
- Saving Time with Third-Party Components
- Optimizing a Program with a Profiler
- Managing Source Code
- Creating a Help File
- Installing a Program
- Dissecting Programs with a Disassembler
How Programs Work
- Using Keywords as Building Blocks
- Organizing a Program
- Dividing a Program into Subprograms
- Dividing a Program into Objects
- Creating a User Interface
Variables, Data Types, and Constants
- Using Different Data Types
- Storing Data in a Variable
- Retrieving Data from a Variable
- Using Constant Values
- Defining the Scope of a Variable
Manipulating Data
- Storing Data with the Assignment Operator
- Using Math to Manipulate Numbers
- Manipulating Strings
- Finding Strings with Regular Expressions
- Using Comparison Operators
- Using Boolean Operators
- Converting Data Types
Making Decisions by Branching
- Picking One Choice with the IF-THEN Statement
- Picking Two Choices with the IF-THEN-ELSE Statement
- Picking Three or More Choices with the IF-THEN-ELSEIF Statement
- Playing with Multiple Boolean Operators
- Making Multiple Choices with the SELECT CASE Statement
Repeating Commands by Looping
- Looping a Fixed Number of Times with the FOR-NEXT Loop
- Looping Zero or More Times with the WHILE Loop
- Looping at Least Once with the DO Loop
- Playing with Nested Loops
- Prematurely Exiting from a Loop
- Checking Your Loops
Breaking a Large Program into Subprograms
- Creating and Using Subprograms
- Passing Parameters
- Repeating a Subprogram with Recursion
Breaking a Large Program into Objects
- How Object-Oriented Programming Works
- Encapsulation Isolates Data and Subprograms
- Sharing Code with Inheritance
- Polymorphism: Modifying Code without Changing Its Name
- Design Patterns
- Object-Oriented Languages
- Real-Life Programming Examples
Reading and Saving Files
- Storing Data in Text Files
- Storing Fixed-Size Data in Random-Access Files
- Storing Varying-Size Data in Untyped Files
- Using Database Files
Documenting Your Program
- Adding Comments to Source Code
- Writing Software Documentation
Principles of User Interface Design
- The Evolution of User Interfaces
- Elements of a User Interface
- Designing a User Interface
Debugging and Testing
- Common Types of Programming Errors
- Debugging with Comments and Print Statements
- Breakpoints, Stepping, and Watching
- Testing Code
Structures and Arrays
- Using Structures
- Using an Array
- Working with Resizable Arrays
- Working with Multidimensional Arrays
- Using Structures with Arrays
- Drawbacks of Arrays
Sets and Linked Lists
- Using Sets
- Using Linked Lists
- Drawbacks of Sets and Linked Lists
Collections and Dictionaries
- Using a Collection
- Using Dictionaries
- Understanding Hash Tables
Stacks, Queues, and Deques
- Using Stacks
- Using Queues
- Using Deques
Graphs and Trees
- Understanding Graphs
- Creating Trees
- Taking Action on Trees
Sorting Algorithms
- Using Bubble Sort
- Using Selection Sort
- Using Insertion Sort
- Using Shell Sort
- Using Heap Sort
- Using Merge Sort
- Using Quick Sort
- Comparing Sorting Algorithms
Searching Algorithms
- Sequential Search
- Using Indexes
- Adversarial Search
String Searching
- Sequential Text Search
- Searching with Regular Expressions
- Searching Phonetically
Data Compression Algorithms
- Lossless Data Compression Algorithms
- Lossy Data Compression
Encryption Algorithms
- How Encryption Works
- The Basics of Encryption
- Symmetric/Asymmetric Encryption Algorithms
- Cracking Encryption
HyperText Markup Language
- The Structure of an HTML Document
- Adding Graphics
- Defining the Background
- Creating Hyperlinks
- Making Tables
CSS
- The Structure of a Stylesheet
- Creating Style Classes
- Separating Styles in Files
- Cascading Stylesheets
JavaScript
- The Structure of a JavaScript Program
- Creating Comments
- Declaring Variables
- Using Operators
- Branching Statements
- Looping Statements
- Creating Functions
- Using Arrays
- Designing User Interfaces
PHP
- Examining the Structure of a PHP Program
- Creating Comments
- Declaring Variables
- Using Operators
- Branching Statements
- Looping Statements
- Creating Functions
- Using Arrays
- Creating Objects
Ruby
- The Structure of a Ruby Program
- Creating Comments
- Declaring Variables
- Using Operators
- Branching Statements
- Looping Statements
- Creating Functions
- Using Data Structures
- Creating Objects
C and C++
- Looking at the Structure of a C/C++ Program
- Creating Comments
- Declaring Variables
- Using Operators
- Branching Statements
- Looping Statements
- Creating Functions
- Data Structures
- Using Objects
Java and C#
- Looking at the Structure of a Java/C# Program
- Creating Comments
- Declaring Variables
- Using Operators
- Branching Statements
- Looping Statements
- Creating Functions
- Data Structures
- Using Objects
Perl and Python
- Reviewing the Structure of a Perl or Python Program
- Creating Comments
- Defining Variables
- Using Operators
- Branching Statements
- Looping Statements
- Creating Functions
- Making Data Structures
- Using Objects
Kotlin
- Looking at the Structure of a Kotlin Program
- Creating Comments
- Declaring Variables
- Declaring Constants
- Using Operators
- Branching Statements
- Looping Statements
- Creating Functions
- Creating Data Structures
- Creating Objects
Swift and SwiftUI
- Considering the Structure of a Swift Program
- Creating Comments
- Declaring Variables
- Declaring Constants
- Using Operators
- Branching Statements
- Looping Statements
- Creating Functions
- Data Structures
- Creating Objects
Flutter and Dart
- Working with Flutter
- Understanding the Dart Language
Database Management
- Understanding the Basics of Databases
- Manipulating Data
- Database Programming
Bioinformatics
- The Basics of Bioinformatics
- Database Searches
- Bioinformatics Programming
Computer Security
- Stopping Malware
- Stopping Hackers
- Secure Computing
Artificial Intelligence
- Problem Solving
- Machine Learning
- Applications of Artificial Intelligence
Mobile and Wearable Computing
- Understanding the Different Generations of Computing
- Giving Data to the User
- Getting Data from the User
- Tracking Motion and Location
- Tracking Real-Time Health Data
- Looking to the Future of Augmented Reality and Wearable Computers
Game Engines
- Understanding Game Engines
- Picking a Game Engine
- Programming a Game Engine
- Exploring the Future Uses of Game Engines
The Future of Computer Programming
- Picking a Programming Language
- Picking an Operating System
- Doing Cross-Platform Programming
- Defining Your Future in Programming
Getting Started Programming a Computer
- Displaying a Sample Message
Different Methods for Writing Programs
- Creating a Textbox and a Progress Bar
- Creating an Object
Variables, Data Types, and Constants
- Storing Data
- Manipulating the Variable
- Concatenating Strings in Visual Basic
Manipulating Data
- Computing Leaves of an Employee
- Understanding Arithmetic Operations
- Manipulating Strings
- Using Comparison Operators
Making Decisions by Branching
- Using the if Statement
- Using the IF ELSE Statement
- Using the IF-THEN-ELSEIF Statement
- Using the If-Elif-Else Statement
Repeating Commands by Looping
- Using the for Loop
- Using the while Loop
- Using the do-while Loop
- Using a Nested Loop
Breaking a Large Program into Subprograms
- Using Python Functions
- Passing Parameters to a Java Program
- Finding the Factorial of a Number Using Recursion
Breaking a Large Program into Objects
- Overloading a Method
Reading and Saving Files
- Reading Data from a File
Debugging and Testing
- Debugging a Sample Python Code
Structures and Arrays
- Declaring an Array
- Declaring a Multidimensional Array
Sets and Linked Lists
- Using Sets
- Creating a Linked List
Collections and Dictionaries
- Using Operators in Visual Basic
- Adding Data to a Dictionary
Stacks, Queues, and Deques
- Using Stacks
- Creating a Priority Queue
Sorting Algorithms
- Implementing Bubble Sort
- Implementing Selection Sort
- Implementing Insertion Sort
- Implementing Heap Sort
- Implementing Merge Sort
- Implementing Quick Sort
Searching Algorithms
- Performing Binary Search
- Performing Sequential Search
String Searching
- Using Regular Expressions to Replace Text
Encryption Algorithms
- Using Symmetric Algorithm
- Using an Asymmetric Algorithm
HyperText Markup Language
- Using HTML
- Using the Font Color in HTML
CSS
- Using HTML and CSS
- Modifying Elements Using CSS Margins, Borders, and Padding
- Positioning Images Relative to Text Using CSS
JavaScript
- Using the Arithmetic Operators
- Using the for Loop
PHP
- Using PHP
Ruby
- Creating Objects in Ruby
- Determining a Number as Even or Odd
C and C++
- Using Variables
- Using Operators
Java and C#
- Using the int Type
- Creating Functions in Java
Perl and Python
- Determining if a Number is Prime or Not
Kotlin
- Using the Kotlin Language
Flutter and Dart
- Creating a Function in Dart
Database Management
- Using the SELECT Statement
- Using the DELETE Statement
- Using the UPDATE Statement
Computer Security
- Scanning and Classifying Different Types of Viruses
- Analyzing Malware
Any questions?Check out the FAQs
You got questions, we got answers! Read more about our Programming for Beginners course.
Contact Us NowYou’ll be introduced to popular programming languages such as Python, Java, C++, and JavaScript. These are foundational languages used across various fields, from web development to software engineering.
No prior programming experience is required. This introductory programming course is designed for complete beginners, focusing on fundamental concepts like writing code, debugging, and using algorithms to solve problems.
This basic programming course for beginners is for anyone interested in building a career in software development, data science, or IT support.
The average salary of a software developer in the U.S. ranges between $90,000 and $130,000 annually, with higher wages in major tech hubs like San Francisco and New York City.
The highest-paid IT jobs include roles like AI/ML engineer, earning between $100, 000 and $260,000. In addition, Data Scientists will make from $80,000 to $220,000. Other well-paid positions are Blockchain developer and DevOps engineer, both of which can reach up to $200,000.